Advanced Search
Search Results
62 total results found
Session 0
Introduction Session - | helped a group of scavengers deal with a Weeping Zombie, which in turn gave me theWeeping Pox. | managed to stave it off until | arrived at Gloomward, At Gloomward, | check out a building, whereIfind cultish things, until the leader of...
Session 1
Session 1 -| met with the rest of the party, introducing myself and making quick friends. We head to the tavernto talk to people about missing villagers, but only end up threatening a farmer. Attempted to create a cure formyself for the Weeping Pox, but fail a...
Session 2
Session 2 - We head into the tomb, where we fight some ghosts and specters. We search around, discovering anold gas mask that seemed to be used for a ritual of sorts. We dont find any treasure, but we do find a fewmagical trinkets that seemed to summon more gh...
Session 3
Session 3 - The group leaves the caravan for a while in order to find the couriers from Swifttide. After gettingsupplies, we head out on the road, looking for signs. After 3 days, we come across a group that lookedsuspicious to myself and Alina, but Gon and Ve...
Session 4
Session 4 - We meet with Irma, the herbalist, who gave the mob tea in order to put them in a trance and usethem as labor to help with her chores. She reveals that she only wanted to teach them a lesson to not mess withher. We also find out that Millson and his...
Session 5
Session 5 - After firing atthe figure, | get shanked a few times, going down. The same happens to Gon. Velmamanages to get us both up and Blorg gets the final hts on the figure, taking him out, We search the figure,finding a letter and a bag of silver. Velma h...
Session 6
Session 6 - We reach Marshreach and find several farmers arguing with an older farmer named Hemlon. Hemlonhas a sort of rot in part of his field, so he made offerings to the God of Plagues. The other farmers stole thoseofferings and want to bum the field to sa...
Session 7
Session 7 - Velma finds a ring with writing on it that matches the language on the bells. We set up camp andVelma has a dream about the group being attacked by monsters that whistle. She wakes up and warns thegroup, and we are indeed attacked by the whistling ...
Session 8
Session 8 - We spend a week earning money in Wealstowatch so we can buy supplies and give 2 gold to Darrylthe fisherman, The knights leave halfway through, and say they will have someone meet us when we arrive inthe Kingdom of Thaisha. After the week is over, ...
Session 9
Session 9 - The knight reveals himself as Daelen and puts a zone of truth around us to get our intentions. Weanswer his questions truthfully, so he lets us proceed. By nightfall, we make it tothe city of Thaisha, where weare greeted by guards and escorted to a...
Session 10
Session 10- After Alina gets done with the maps, she suggests we head to a brothel, which Elerra actuallyconsiders for us. We also bring up an idea for us to go to the island in the middle of the eternal fog, since wefound a map of that island long ago. Elerra...
Session 11
Session 11 - After | examined the horror's body and took some scales, Alina is revealed to have lost some of hermemories. We don't have much to help her with at the moment, so we go back to sleep. The next day, we ride fora few hours, but Fin has us fly to a c...
Session 12
Session 12 After making plans to go to the Fog Island, Alina tres to spend some romantic time with Lacrevril,which doesn't really bring about anything. | end up getting a meeting with Lalumar, and try to get him to considerasking his Emperor to make peace with...
Session 13
Session 13 - After exploring the island for a bit and finding only worms and bugs, we head inside of the building.Inside, we find two rooms that have an invisible barrier blocking entry and hold metal scrolls. We also seeseveral hallways lined with other scrol...
Trisha
Leader
Clop/Finn
The Simpleton
Batry
Cook